When your game is complete, you will probably want to be able to give it to your friends, or even sell it. These tutorials will help you get started with the basics of publishing and distributing your game to others.
Other Ways to Distribute your Game
15 Sep 2021
Even though we have discussed several methods for distributing your game, there are still others out there, including creating your own installer and also selling your game on Xbox Live. This tutorial will discuss some other options for distributing your game.
Packaging your Game for Other XNA Users
15 Sep 2021
XNA Game Studio has a simple built in method for packaging your game for other XNA users that does not allow them to view your content or source code. This tutorial will show you how to do this.
Packaging your Source Code for Other XNA Users
15 Sep 2021
This tutorial will discuss how you can package up your source code for other XNA users. The process involves simply putting your files in a zipped directory which can then be sent to your friends. If you already know how to put files in a compressed directory, you can skip this tutorial.
Publishing your Game
15 Sep 2021
This tutorial outlines the possible options for publishing your game so that you can choose the one that works best for you. It links to the tutorials below.
Using ClickOnce to Distribute your Game
15 Sep 2021
This tutorial gives some background about how audio is done in XNA. XNA, for the most part, uses the Cross-Platform Audio Creation Tool (XACT) to work with audio. It is a pretty powerful tool that comes free when you download XNA.