Creating Your First XNA Game
8 Sep 2021
Creating Your First XNA Game Introduction Now that XNA Game Studio is installed, we are ready to start making our game. Luckily, someone at Microsoft was thinking, and they made a pretty nice template for us to use to get started with our game. In this tutorial, we will look at how to create a new game using this template. After running our game for the first time, we will go back and take a look at the code in the template so that we understand what was created.
Introduction
8 Sep 2021
Introduction to XNA XNA So you want to try your hand at making a game, huh? Well let me introduce you to one of the greatest game development tools around: XNA. XNA is a collection of tools, made by Microsoft, that allows people to easily make any game that they can dream up. XNA includes a large, powerful, and easy to use graphics API, built on top of DirectX. They take care of lots of the basic stuff for you, so you can just concentrate on your game.
Managing Content
8 Sep 2021
Managing Content Introduction One of the most powerful features of XNA is how well it handles content. Game content, also called art assets, or just assets for short, is any sort of external data that is used in your game, aside from your code. Content includes 3D models, textures for the models, shaders, 2D images, fonts, and even audio. XNA makes it easy to manage your game’s content. In this tutorial we will take a look at the basics of working with your game content, so that we can use it in future tutorials.
Setting Up XNA
8 Sep 2021
Setting Up XNA note If the script referenced in this tutorial doesn’t work for you, please let me know. Introduction In order to get going with XNA, we will need to install a few programs. The good news is, it is all downloadable from the Internet, and it is all completely free! In this tutorial, we will take a look at how to get XNA up and running. XNA is an add-on for Visual Studio (Pro and Express) that gives you all of the tools you need to make awesome games.