Advanced Tutorials

This category of tutorials covers some of the more advanced things that you can do in XNA that don’t specifically fall under another category. (For instance, HLSL and shaders are an advanced component of XNA, but they are covered in their own category.) The tutorials here assume that you have done quite a bit with the 2D and 3D tutorials, but each tutorial states what it expects you to know in advance, and links to the tutorials that you should go through in case you haven’t done them yet.